![]() I was convinced I'd fail, that if I was suddenly asked to hold out any longer (as missions often do), then I'd be done for. In the end, though, it was the only option left. ![]() Where Daemonhunters could so easily have been 'yet another 40K game' or 'yet another XCOM-like,' it emerges as one of the best offerings on both fronts. Likewise, it breaks away from the austere stylings of 40K with a vivid, meaty art style that makes corrupted levels and enemy units ooze with character (as well as plenty of pus and bile). ![]() It would be foolishness bordering on heresy if they didn't, because they've created a bit of a gem here-one that smashes through its safe pre-release image as 'Warhammer 40K meets XCOM' to plant the seeds for its own series. With all that said, I imagine fledgling developer Complex Games will patch these issues up sooner rather than later.
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